Friday, March 23, 2007

game developers conference 07

the Falcon was a hit at this year's GDC

If you're a game developer interested in developing games for the Novint Falcon and you want to learn more about how simple it can be, check out the slides from Tom and Bill Anderson's presentation at GDC here. If you have questions, please feel free to contact us here.

14 comments:

Anonymous said...

Nice presentation. Looking forward to more annoucements from you all. Do you have any video from GDC?

Novint said...

re: GDC presentation

Thanks for taking the time to view it. We don't have video from the presentation itself, unfortunately. As for video footage of our booth, we were so busy giving demonstrations that no one had time to shoot anything! Next time, we may need to consider hiring an outside video professional. :)

cybereality said...

Cool presentation. The API looks pretty straight-forward and easy to use. Its also nice to see the blog updated after a long hiatus. Good work at the GDC. Hopefully some developers will want to jump on board and add support for the product.

Again, you guys have such an incredible product on your hands.
I just can't wait to try out the Falcon, I already pre-ordered mine.

Novint said...

Thanks, cybereality

Anonymous said...

There are a ton of gaming forums for players to talk about specific games. Have you thought about opening threads on these forums to gather intelligence or even spread the idea of haptics to their respective games?

Jorrit said...

Looks good! Curious to see all the programming capabilities the Falcon offers, but we can get to the machine quite low I see. Really looking forward to get started with it.

Although not living in the US, I have pre-ordered mine.

Anonymous said...

Consider the possiblity that this technology can significatly help the blind.

Anonymous said...

Anything new at Novint?? Its been almost a month since the last post!

Anonymous said...

hello....hello...anyone out there...?

Anonymous said...

Less than two months until launch and I haven't heard anything recently from Novint. Can someone please give us an update on the current situation (how is preparation for launch going), etc. Thanks alot.

Anonymous said...

Echoing the previous poster about the blind. See attached article of a creative blind person. I'm sure many blind folks will find uses for the Falcon before long.
http://www.miamiherald.com/467/story/81747.html

Steven said...

Hi, impressive product. I am wondering whether the preorder's falcon bundle comes along with the developer's SDK. I mean whether I can write my own games for it? Thank you.

Track said...

Looking forward to the SDK. Meantime, is the first release going to include a basic 3D modeling program? I'd like to have the ability to create rudimentary objects & textures outside of the context of a game, just to start experimenting with different properties, transitions, surfaces, shapes, etc...such a modeler would be a good way to get object attributes outside of the software development environment...

Novint said...

re: basic modeling program (to Track)

The first release will not include a basic 3D modeling program. However, we do feel that the Falcon is ideally suited for use in an application like the one you describe.